Date: 2023-10-16 10:59 pm (UTC)
melannen: Commander Valentine of Alpha Squad Seven, a red-haired female Nick Fury in space, smoking contemplatively (Default)
From: [personal profile] melannen
I've never played modded, but one thing I've noticed watching modded series is that it tends to remove a whole lot of the grind, and I can see why people want that, but I'm someone who's in it for the grind! On the mods that are really heavy with crafting automation a huge amount of the gameplay just seems to be just climbing up the ladder of automation, until you have a huge laggy factory district and nothing left to do. Just give me a soothingly repetitive task I have to do over and over, please.

And I think on a lot of vanilla SMPs it will really change the economy, if "willingness to grind out a lot of crafted things to sell" is no longer worth diamonds.

On the other hand I can see how it would be super useful for any kind of big project that needs crafted components and for servers with a lot of minigames and adventures and things. Suddenly armor and tools are effectively stackable! And I bet you could make some really cool vending machines too. And if they finally add in some of the simple crafting recipes they were missing (like wool to string! craftable gunpowder! can you tell I'm still playing mostly Peaceful?) I would support that.

Automatic crafting is something that's really obviously missing from the current redstone capabilities, so it makes sense (although if we were going to add one new redstone thing I would have picked a component that places blocks instead.)

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